This one day workshop is co-organized by Gopinaath Kannabiran, Alex Ahmed, Matt Wood, Madeline Balaam, Josh Tanenbaum, Shaowen Bardzell, and Jeffrey Bardzell.

Gopinaath Kannabiran is a design educator and HCI researcher at the School of Informatics, Computing, and Engineering, Indiana University, Bloomington, USA. Central to his research are themes of identity, agency, and empowerment explored through his works on gender, sexuality, feminism, discursive power, and design politics. His dissertation research focuses on exploring interconnections between environmental issues and social justice issues through an ecofeminist critical lens.

Alex Ahmed is a doctoral candidate in Personal Health Informatics at Northeastern University. She is interested in applying software development and data visualization techniques to promoting social change, understanding and communicating injustice, and improving the health and wellness of oppressed people. For her dissertation, she aims to develop technology that supports transgender health.

Matt Wood is a doctoral student in Digital Civics, based in Open Lab, Newcastle University. His research focuses on user-centred design of technology to support a broad agenda of sexual health in young people to reduce risky behaviour and support positive and pleasurable relationships and experiences.  He is a part of the digital public health research theme and registered in the Institute of Health and Society. His work examines intersections of human sexuality and public health through digital technology intercepts.

Madeline Balaam is an Associate Professor in Interaction Design at KTH Royal Institute of Technology Stockholm. Over the last six years she has worked on topics related to sex, the body, wellbeing and health, designing and developing a range of digital intimate interactions to support awareness of, and conversations about sex and intimate care. She has particular interest and expertise in the development of playful and humorous methods for engaging participants in user-centered, and co-design processes for intimate technologies.

Josh Tanenbaum is an Assistant Professor at University of California Irvine, in the Department of Informatics. His previous work focuses on issues of identity transformation in digital narratives and story-based games. He is currently exploring embodied game interfaces, tangible storytelling, design fiction, steampunk, game-based-learning, virtual worlds, nonverbal communication, sustainability, and DIY and Maker Culture.

Shaowen Bardzell is an Associate Professor of Informatics at Indiana University’s School of Informatics, Computing., and Engineering. Bardzell’s research explores the contributions of design, feminism, and social science to support technology’s role in social change. Recent research foci have included emancipatory and participatory social science, criticality in design, care ethics and feminist utopian perspectives for IT, technosexuality, and culture and creative industries in Asia. She has organized workshops at CHI, DIS, CSCW, NordiCHI, British HCI, PDC, EPIC, ACE 2007-2016, including two workshops on feminism, gender, and interaction design at ACM CHI2011 and CHI2014.

Jeffrey Bardzell is a Professor of Informatics and the Director of Human-Computer Interaction Design program at Indiana University School of Informatics, Computing, and Engineering. His research foci include critical design, research through design, analytic aesthetics, amateur creativity, and maker communities in the United States and Asia. He is known for his work on interaction criticism and aesthetic interaction, developed in and through a humanistic approach to HCI. He has also researched and published on human sexuality, intimacy, and IT and has organized numerous workshops and panels at major SIGCHI conferences, including CHI, CSCW, DIS, NordiCHI among others.